OECD Digital Education Outlook 2021 Pushing the Frontiers with Artificial Intelligence Blockchain and Robots

Pushing the Frontiers with Artificial Intelligence, Blockchain and Robots OECD ... [161] Charsky, D. (2010), “From edutainment to serious games: A change in the use of game characteristics”, Games and culture, Vol. 5/2, pp. 177-198.

OECD Digital Education Outlook 2021 Pushing the Frontiers with Artificial Intelligence  Blockchain and Robots

How might digital technology and notably smart technologies based on artificial intelligence (AI), learning analytics, robotics, and others transform education? This book explores such question. It focuses on how smart technologies currently change education in the classroom and the management of educational organisations and systems.

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